City: Lilgap Sei Lædti

Lilgap Sei Lædti

Lilgap Sei Lædti
Example KLEO architecture.
StateAlveria
ProvenceWozqoěs District
Sub ProvenceOzqir Zone
RegionÎqe Chyohæ Forest
Founded1297
Community LeaderLord Mēb̪fēnḱ Da̋ń̄ 'Gina Cutie' Réchvé̄r Mp̪vēsh Mbó̄̄b
Area33 km2 (13 mi2)
Average Yearly Temp19°C (66°F)
Average Elevation2854 m (9363 ft)
Average Yearly Precipitation190 cm/y (74 in/y)
Population7972
Population Density241 people per km2 (613 people per mi2)
Town AuraInvocation
Naming
Native nameLilgap Sei Lædti
Pronunciation/ˈsei/ /ˈlædti/
Direct Translation[high] [target]
Translation[Not Yet Translated]

Lilgap Sei Lædti (/ˈsei/ /ˈlædti/ [high] [target]) is a temperate City located in Ozqir Zone, Wozqoěs District, within the Alveria.

The name Lilgap Sei Lædti is derived from the Goblin language, as Lilgap Sei Lædti was founded by Dl-74l 'Carl', who was culturaly KLEO.

Climate

Lilgap Sei Lædti has a yearly average temperature of 19°C (66°F), with its average temperature during the summer being a warm 28°C (82°F) and its average temperature during the winter being a cold 10°C (50°F). Lilgap Sei Lædti receives an average of 190 cm/y (74 in/y) of precipitation, most of which comes in the form of rain during the spring. Lilgap Sei Lædti covers an area of nearly 33 km2 (13 mi2), and an average elevation of 2854 m (9363 ft) above sea level.

Overview

Lilgap Sei Lædti was founded durring the late 14th century in winter of the year 1297, by Dl-74l 'Carl'. The establishment of the new community went well, with no major obsticles durring construction.

Lilgap Sei Lædti was built using the conventions of KLEO durring the late 14th century. Naturaly, all settlmentss have their own look to them, and Lilgap Sei Lædti is no diffrent. The city's buildings feature timber framed wooden shiethed or brick construction, which gives form to a very formalized, rational, expence effishent arcatectural style based on strictly symmetrical designs which universaly feature pitched roofs, shutters, and the occasional column or pilaster for a decorative touch.

Lilgap Sei Lædti is buildings are arranged arround a single spacious flagstone mainstreet with many smaller streets branching off of it which gives the city a over all rectangular shape, albit one warped and twisted by the nature of the curves of the main road. The city sits behind an impressive looking clay brick wall. The wall is notable for querried stone blocks being used to renforce the clay bricks in the expected manner and locations. While the wall was built to the exact specifications of modern fortifications, one has to wonder why the money invested into creating such a well fortified wall wasnt spent on a less impressive looking wall crated from sturdier materials. Lilgap Sei Lædti's walls would endure a brief bombardment, but only from light siege weapons. It seems more likly the city's walls were not designed with defence in mind but rather lending the town a certain air with visitors. The city's boondoggle-of-a-fortified wall are visibly old, but also obviously well maintained. Its likly the local malishia or garrison are tasked with routine mantance of the city's defences.

A look around Lilgap Sei Lædti has something terribly wrong with it. It’s impossible to put one’s finger on, but something is horribly wrong. Maybe it’s the way fog blankets the ground, but only in the connors of places. Maybe it’s the vermin scutteling between shadows in the corner of your eyes. Perhaps it’s the overcast sky which seemed to creep out of nowhere, or the distant howling of wolves. Maybe it’s all of those things together, or perhaps it's the way these elements combine with the abundance of schools, libraries, and other academic structures. Locals can be overheard having academic discussions, as well as talking about scholarly subjects in general. It’s quite clear the city places a lot of value on education and being a learned individual. Regardless, you do not feel it would be wise to remain in Lilgap Sei Lædti long.

Civic Infrastructure

Lilgap Sei Lædti has an animal control department which works to enforce local ordinances relating to the control, impoundment, and disposition of animals.

Lilgap Sei Lædti has an Office of Civil Groundskeeping, which works to enforce local ordinances relating to the construction and upkeep up of all plant life, water features, and other natural decorations within Lilgap Sei Lædti. They are also responsible for the maintenance of these features. Notably, the OCG is not responsible for Lilgap Sei Lædti's parks.

Lilgap Sei Lædti has an Office of Civil Vicary, which is responsible for providing a livelyhood for all officialy recognised religious figures within Lilgap Sei Lædti.

Lilgap Sei Lædti has a government-funded child care program, overseen by the local Department of Nursemaids, which is responsible for providing childcare to working-class citizens according to local ordinances.

Lilgap Sei Lædti has a Gravedigger's Guild, which is responsible for collecting the dead and laying them to rest according to all applicable laws and religious customs.

Lilgap Sei Lædti has a Guild of Nurses, which is tasked with caring for the elderly and infirm in accordance with local ordinances, religious values, and customs.

Lilgap Sei Lædti has a Department of Firefighters, which is responsible for organizing fire fighting efforts during a fire and enforcing local ordinances relating to fire safety.

Lilgap Sei Lædti has a Highwayman's Guild, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.

Lilgap Sei Lædti has a Hall of Slayers, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.

Lilgap Sei Lædti has a monistary of an order of Civil Monks, who provide divine-related services to the general public and maintain Lilgap Sei Lædti's public wards, blessings, and other arcane systems.

Lilgap Sei Lædti possesses a Galvanic Power Grid, which brings galvanic current to most if not all buildings in town, and permits a great many consumer goods to function within the City. Lilgap Sei Lædti's grid is powered by a boiler and turbine based power plant.

Lilgap Sei Lædti's old civil lighting system was converted to Galvanic Lamps recently, and expanded to provide nighttime illumination to all city streets.

Lilgap Sei Lædti has a Parks and Recreation Department, which is responsible for the construction, management, and usage rights for all of its parks and parklands. They are not to be confused with the Office of Civil Groundskeeping as they do not hold authority over nor responsibility for Lilgap Sei Lædti's natural decorations nor waterways.

Lilgap Sei Lædti has a Guild of Roadworkers, who are responsible for maintaining the roadways and public paths within town. They also have the duty of enforcing all civil laws relating to the roadways.

Lilgap Sei Lædti has a public schooling program overseen by the Hall of Sages who has the responsibility of ensuring access to affordable high-quality education in all basic classes (Reading, Writing, Mathmatics, General Sciences, General Arcana, and Social Education) is made available to all citizens.

Lilgap Sei Lædti has a public septic system, which allows its citizens to have indoor bathrooms. The septic system is overseen by the League of Sewerkeepers, who posses the legal authority to enforce all laws relating to the septic system, and are also tasked with its maintenance and upkeep.

Cultural Notes

Lilgap Sei Lædti's mayor's house was built using a different architectural style from the rest of the town. The style used is characterized by dynamic designs and complex architectural plan forms; intended to heighten feelings of motion and sensuality, and frequently based on the oval. It made extensive and extreme use of: Grandeur, Contrast, Curves and twists, Rich surface treatments, Gilded statuary, Bright colors, Vividly painted ceilings, Fragmented or deliberately incomplete elements, Large-scale frescoes, Dramatic central projections on an external facade, the use of plaster, stucco, or marble finishing, Illusory effects such as trompe l’oeil, and pear-shaped domes. While beloved by the nobility, the common folk tended to despise the style due to the massive consumption of resources required for even a small building constructed in this style.

Due to the actions of local Kami, winter is short in Lilgap Sei Lædti.

The Retch Hound near Lilgap Sei Lædti are known to be a mutant strain of the creature.

Lilgap Sei Lædti's citizens partake in a curious ritual relating to their local kami. It takes place in summer and involves gestures to channel Wild Magic energies of tier 3 via chanting.

Economy

The following information was obtained via the Imperial Census Bureau as part of the Eyom Economic Outreach Program. It differs from Standard Imperial censuses in that many of Tom's citizens, regardless of culture, work in more than one occupation or hold more than a single job. The Imperial Census Bureau has ruled that a job is a job, hence, the intigers within the data presented here can count an individual more than once.

Agriculture

  • Dairy Farmers: 15
  • Farmers: 24
  • Farm Laborer: 39
  • Hunters: 25
  • Milk Maids: 20
  • Ranchers: 10
  • Ranch Hands: 22
  • Shepherds: 18
    • Farmland: 32446 m2
    • Cattle and Similar Creatures: 1993
    • Poultry: 23916
    • Swine: 1594
    • Sheep: 79
    • Goats: 15
    • Horses, Mounts, and Beasts of Burden: 797

Craftsmen

  • Arms and Toolmakers: 17
  • Blacksmiths: 18
  • Bookbinders: 10
  • Buckle-makers: 10
  • Cabinetmakers: 18
  • Candlemakers: 24
  • Carpenters: 23
  • Clothmakers: 21
  • Coach and Harness Makers: 8
  • Coopers: 22
  • Copper, Brass, Tin, Zinc, and Lead Workers: 10
  • Copyists: 7
  • Cutlers: 6
  • Fabricworkers: 17
  • Farrier: 48
  • Furriers: 5
  • Glassworkers: 28
  • Gunsmiths: 17
  • Harness-Makers: 7
  • Hatters: 14
  • Hosiery Workers: 5
  • Jewelers: 8
  • Leatherwrights: 19
  • Locksmiths: 8
  • Matchstick makers: 12
  • Musical Instrument Makers: 12
  • Painters, Structures and Fixtures: 10
  • Paper Workers: 11
  • Plasterers: 10
  • Pursemakers: 14
  • Roofers: 8
  • Ropemakers: 8
  • Rugmakers: 7
  • Saddlers: 14
  • Scabbardmakers: 16
  • Scalemakers: 8
  • Scientific, Surgical, and Optical Instrument Makers: 5
  • Sculptors, Structures and Fixtures: 7
  • Shoemakers: 7
  • Soap and Tallow Workers: 26
  • Tailors: 43
  • Tanners: 9
  • Upholsterers: 12
  • Watchmakers: 10
  • Weavers: 24
  • Whitesmiths: 6

Merchants

  • Adventuring Goods Retellers: 5
  • Arcana Sellers: 5
  • Beer-Sellers: 10
  • Booksellers: 12
  • Butchers: 18
  • Chandlers: 19
  • Chicken Butchers: 21
  • Entrepreneurs: 8
  • Fine Clothiers: 19
  • Fishmongers: 20
  • Florists: 4
  • Potion Sellers: 14
  • Resellers: 37
  • Spice Merchants: 10
  • Wine-sellers: 15
  • Wheelwright: 12
  • Woodsellers: 7

Service workers

  • Bakers: 36
  • Barbers: 38
  • Coachmen: 11
  • Cooks: 30
  • Doctors: 17
  • Gamekeepers: 12
  • Grooms: 6
  • Hairdressers: 25
  • Healers: 23
  • Housekeepers: 24
  • Housemaids: 44
  • House Stewards: 25
  • Inns: 7
  • Laundry maids: 14
  • Maidservants: 29
  • Nursery Maids: 15
  • Pastrycooks: 25
  • Restaurateur: 33
  • Tavern Keepers: 30

Specialized Laborer

  • Ashworkers: 11
  • Bleachers: 6
  • Chemical Workers: 4
  • Coal Heavers: 15
  • In-Town Couriers: 16
  • Long Haul Couriers: 18
  • Dockyard Workers: 16
  • Gas Workers: 3
  • Hay Merchants: 6
  • Leech Collectors: 21
  • Millers: 19
  • Miners: 17
  • Oilmen and Polishers: 13
  • Postmen: 17
  • Pure Finder: 10
  • Skinners: 24
  • Sugar Refiners: 4
  • Tosher: 12
  • Warehousemen: 29
  • Watercarriers: 16
  • Watermen, Bargemen, etc.: 23

Skilled Laborers

  • Accountants: 10
  • Alchemist: 12
  • Clerk: 16
  • Dentists: 8
  • Educators: 21
  • Engineers: 12
  • Gardeners: 8
  • Mages: 5
  • Plumbers: 8
  • Pharmacist: 9
  • Professors: 3
  • Scientists: 5
  • Wizards: 3

Civil Servants

  • Adventurers: 7
  • Bankers: 10
  • Civil Clerks: 18
  • Civic Iudex: 9
  • Consultants: 5
  • Exorcist: 19
  • Fixers: 9
  • Kami Clerk: 14
  • Landlords: 15
  • Lawyers: 9
  • Legend Keepers: 13
  • Militia Officers: 56
  • Monks, Monastic: 24
  • Monks, Civic: 24
  • Historian, Oral: 18
  • Historian, Textual: 9
  • Policemen, Sheriffs, etc.: 17
  • Priests: 30
  • Rangers: 10
  • Rat Catchers: 12
  • Scholars: 13
  • Spiritualist: 15
  • Slayers: 4
  • Storytellers: 28
  • Military Officers: 28

Cottage Industries

  • Brewers: 22
  • Comfort Services: 30
  • Enchanters: 9
  • Herbalists: 9
  • Jaminators: 24
  • Needleworkers: 24
  • Potters: 13
  • Preserve Makers: 24
  • Quilters: 11
  • Seamsters: 37
  • Spinners: 23
  • Tinker: 8
  • Weaver: 21

Artists

  • Actors: 8
  • Architects: 3
  • Bards: 12
  • Costumers: 4
  • Dancers: 9
  • Drafters: 5
  • Engravers: 6
  • Fine Furniture Carpenters: 3
  • Glaziers: 8
  • Inlayers: 7
  • Musicians: 22
  • Painters, Art: 4
  • Playwrights: 8
  • Sculptors, Art: 7
  • Wood Carvers: 29
  • Writers: 26

Produce Industries

  • Butter Churners: 29
  • Canners: 22
  • Cheesmakers: 27
  • Ice Merchants: 3
  • Millers: 15
  • Picklers: 13
  • Smokers: 9
  • Stockmakers: 8
  • Tobacconists: 12
  • Tallowmakers: 18

2895 of Lilgap Sei Lædti's population work within a Foundational Occupation.

4838 of Lilgap Sei Lædti's population do not work in a formal occupation, but do contribute to the local economy. 239 (3%) are noncontributers.

Points of Interest

The center of Lilgap Sei Lædti's town square was built around an ancient standing stone.

POI

History

The the a leather gambeson of Invocation, an a leather gambeson imbued with notable amounts of Invocation energies was created in Lilgap Sei Lædti by in time immemorial, reportedly some time during the early 2nd century.

History